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Unmatch by Andrew Adams

iPhone Screenshot 1  iPhone Screenshot 2

Andrew Adams spent 16 months working on his puzzle app game Unmatch. He’s done a great job, creating an original concept while implementing a terrific user interface.

iPhone Screenshot 4  iPhone Screenshot 5

Look at the 2nd image. See how the blues are attached with a line? And the same with the other colors?  The object is to swap adjacent pieces to break those bonds.

Interesting
1. Some hexagons have 2 colors. The orientation matters.
2. Some hexagons have 2 colors where the orientation does not matter (harder).
3. Some hexagons, which have 2 colors, rotate after each swap. These are the most interesting.
4. Some hexagons are fixed in place and cannot be swapped.

There are 90 levels altogether. I’ve done 84.

There’s huge potential for many more levels with many more pieces.

http://www.andrewjadams.com/game-dev/hand-crafted-puzzles-how-and-why/  Definitely read this piece where Adam describes creating his puzzles.

https://itunes.apple.com/us/app/unmatch/id1061419426?mt=8

http://www.andrewjadams.com/


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